Tagged with 'Weighted Knock Down Pins'

Blindfold Games

 

Blindfold Games

Use verbal cues to complete obstacles and retrieve pins! 

Sightless Shootout

Objective: Blindfolded player knocks down pin with a foam ball and verbal cues from sighted partner.


Equipment:

Blindfolds, The Zone™ Slim Knock Down Pins, and Foam Balls


Directions:

Partner up your students with a blindfold, pin and foam ball for each pair. Create 2 lines for one of each pair to stand on. Have sighted partner place the pin at their feet and the blindfolded partner has the pin.

Variation:

Sighted partner stand next to the blindfolded partner to coach- less shouting. Have them throw balls at pins instead of rolling. Add pins to knock over.

Cross the Path

Objective:

Sightless players move across a field of obstacles while being verbally coached from the sidelines of sighted players.

Equipment: Blindfolds and The Zone™ Slim Knock Down Pins

Directions:

Divide class into 2 groups. Give half of each group blindfolds. Set up area with pins scattered around. Blindfolded players line up at one end and sighted players are on the sidelines. Blindfolded players must traverse the field without knocking down the pins. If player knocks over a pin, they must start over. Once across, switch positions.

Variations:

Add more obstacles such as hurdles, rolling balls, or a tunnel to crawl through. If one player knocks over a pin, all must start over. Have blindfolded players hold hands in groups of 3 or 4.

Pin Count

Objective:

Sightless players traverse an obstacle course to retrieve pins.

Equipment:

Blindfolds, The Zone™ Slim Knock Down Pins, and items for obstacle course

Directions:

Create 2-4 groups of teams. Half of each team is provided blindfolds. The other half will coach their teammates through the obstacle course. The area of play should have 3-5 pin areas where the blindfolded player must collect a pin on each turn. Once they have gotten a pin, they should return to their group and switch places.

Variation:

Have more blindfolded players on the course at one time, add more obstacles, teammates can coach from sidelines or by following them or in front of them.

Posted in Activities

Recon Battleship

Set up:

 

Recon Battleship

Sink the other teams battleships before they sink yours by throwing balls over the mats! 

Objective:
To sink the other teams battleships before they sink yours by throwing balls over the mats. Teams can use recon missions to share information on target locations.

Equipment:

Description of Game:


Students will be divided into two teams. Each team will place their weighted targets on 4 different fitness steps in a location they choose on their half of the gym. These will be the ships for the game. There will be two ships with two targets and two ships with four targets for each team. Each ship will also have a safe barrier of hula hoops around them. No player may step inside these when guarding their ships. Along one side of the gym will be the letters A-F and along the bottom near the center will be the numbers 1-6. These will be to help students share locations of their opponents ships when they do a recon mission. Students will throw balls blindly attempting to knock over targets and sinking the other teams ships. If a player catches a ball from the other team before it hits the ground they get to run a recon mission. A recon mission allows the student to run a lap around the perimeter of the gym. During this lap they will gather information on the location of the other teams ships. They will then share that information with their teammates. Approximately 8 feet from the center of the gym on both sides is a red line. Students may not cross the line while standing. If they need to get a ball they will need to army crawl to get the ball and then crawl back. This is so they cannot see over the mats.

Set Up:

Set 5-6 folding mats standing up across the center of the gym dividing the gym into two halves. 4 fitness steps with 2 or 4 targets on them, A-F and 1-6 spots on floor.

Posted in Activities