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Item
1006248
Excluded from Promotions
Quick Overview
18 fun packed games and exploring opportunities to play individually or with friends.
Assess and improve targeting and access skills and progress from cause and effect to early choice making. Learn to take turns or do just what you want. Even make a music machine.
Software Includes:
Extensive options to personalize activities and ensure success and motivation.
Unique, powerful, easy to use Analysis tools for assessment and record keeping:
Live video playback of eye gaze behavior during activities.
Heat maps and line trace maps showing areas of concentrated gaze and eye movement.
Instant report summaries to save and print.
Take Turns
Introduce concept of choosing from more than 1 item on a screen. Includes sequential, forced order and two player access.
Develop dwell select skills of 2+ large targets.
Teach turn taking concepts; take turns to interact, take turns to do a job, take turns to play a game.
Explore
A progression of easy to access targeting activities.
Develop dwell select skills with 4 – 8+ targets and introduce select and drag access.
Teach purposeful exploration of the screen and early control skills.
Choose Anything
Introduce choice making with multiple errorless choices.
Develop and reinforce multiple target access skills.
Teach early choice making skills and provide opportunities to express preferences in an error free environment.