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1038403
Fun and motivating magnetic chip game to help students learn basic concepts and game play.
Help students learn and use basic concepts both receptively and expressively in five categories: Qualitative, Quantitative, Social-Emotional, Spatial, and Temporal. Concepts presented align to Common Core State Standards. Grades PreK and up.
There are 81 concept pairs (Hot/Cold) and concept-related words (First, Second, Third). Ten sets of four open-ended game boards (40 game boards total). 33–78 cards in each category (three cards per concept pair for 243 total cards). Three prompt cards per pair illustrate and use the concepts in different contexts.
Students listen to the prompts and identifies the concept word receptively by pointing to an illustrated picture of the concept on the front of the card. The student identifies the concept word expressively as the teacher/therapist points to a picture and reads an incomplete prompt—for example, “This drink is hot. This drink is _____.” Student answers, “Cold.”
Includes
WARNING: Choking Hazard. Small parts. Not for children under 3 years.
WARNING: Choking Hazard. This product contains small magnets. Swallowed magnets can stick together across intestines causing serious infections and death. Seek immediate medical attention if magnets are swallowed or inhaled.
Assembly Required | No |
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Choking Hazard | No |
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Sterile | No |