Tagged with 'Nutrition'

Fast Food Foolery

 

Fast Food Foolery

By Tim Mueller (Muellertim8@gmail.com)

Introduce proper nutrition concepts and get students moving while improving spatial awareness.

Grade Levels: K-12

National Physical Standards Met: Standards 1,2,3,4,5 

This game is also a great brain break/booster for health class, or for classroom teachers.

Equipment:

Object of the game:

The object of the game is to keep moving constantly (walking) while trying to avoid being tagged by any of the fast food items. If tagged, the student must pick up the fast food that touched his/her back, put it back together (items will come apart when dropped), and then try to tag another student as quickly as possible (walking is required at all times).

Procedure:

Assign boundaries for the game (e.g. basketball court, coned area, classroom area around desks). All students begin walking within the playing area with both hands behind their backs, with elbows out pretending to be holding something hidden. Practice continually moving while staying away from each other before adding the fast food. 

Hand out all of the fast food pieces (3 per game pack – burger, fries, and drink). Students with the fast food pieces must try to gently touch another student on the back and then drop the item to the ground. If a student is tagged, he/she must stop and pick up the item. The item must be put back together and then hidden behind the new student’s back. The new tagger must try to find another student to tag quickly. As a tagger passes another student, he/she can reach out with the fast food object to tag the student. This game is more about surprising someone (or fooling them) with a gentle tag, rather than chasing another student.

Rules: 

  • No running is allowed by anyone (only walking).
  • No stopping, except to pick up a fast food item after being tagged.
  • Stay inside the assigned boundaries and spread out away from other students.
  • No throwing a fast food item (tag other students gently on the back and then drop the item).
  • All students should walk with hands behind their back and elbows out, so no one knows who has a fast food item.

Variations:

  • Students who get tagged by a fast food item could be required to perform a fitness task before trying to tag another player. (Possible fitness tasks: 15 jumping jacks, 8 push-ups, 5 star jumps, 10 crab walk push-ups)
  • Play music for about one minute, when the music stops the students who have a fast food item could be required to perform a fitness task.
  • If tagged, student must go to classroom marker board and write a healthy food alternative before going to tag someone else. Students could also be asked to write the food in the correct food group on “MyPlate.”
  • Use different locomotor skills instead of walking (e.g. skipping, galloping, hopping).

Posted in Activities

Getting Kids Excited about Nutrition

Getting Kids Excited about Nutrition

It seems the sight of children running around a playground is few and far between. Tablets, television and video game consoles are the new slides and swings, and it is taking a toll on children’s eating habits and physical health.

The inactivity of children has turned childhood obesity into a global epidemic and according to Benioff Children’s Hospitals, media use has been identified as a main contributing factor. Studies from Benioff states children between 8 and 18 spend about 6 hours and 43 minutes a day on media devices. Limited physical activity is an obvious reason excessive screen time is unhealthy, but the ads that come with the media they are consuming can be harmful as well. Children’s media often contains ads for foods that mostly have high sugar and high fat content.

Getting children away from their tablet completely is a tough task, but being able to limit screen time by finding something more entertaining is a big first step, and that first step can be at school.

School Health can provide your schools with equipment from Palos Sports that provides unique and engaging activities in gym class. The Zone™ 3-on-3 Scooter Basketball provides a unique and fun approach to basketball that keeps students moving and engaged. The Zone™ Alien Spaceship Battle is a fun alternative to bowling with more intense competition. These activities provide a fresh new experience for kids instead of a normal game of kickball or jump rope.

What a child replenishes with after physical activity is just as important as the activity itself. FamilyDoctor.org explains the lifestyle benefits for children that eat healthy as well as what these healthy habits can prevent.

As teachers, it is important to educate your students on the benefits of good nutrition, and work to introduce them to some healthy snacks. School Health provides numerous ways to educate children on what a balanced meal looks like. The MyPlate Real Plate is a teaching aid used at mealtimes to show food groups and portion sizes for each meal.

 School Health also provides nutritional snacks and drinks to give students and athletes after physical activity. Muscle Milk Genuine Protein Shakes include high quality proteins that help with workout recovery and building strength. The Clif Shot Bloks Electrolyte Chews are an edible option for workout recovery and protein, and also provide high energy for a low-calorie intake.

Helping your students understand what it takes to maintain a healthy lifestyle can be essential for their future and taking a fun and rewarding approach through games and engaging educational resources can make it easier for them to remember key components.